Enum FieldCodecState
pub enum FieldCodecState {
Show 15 variants
Idle,
Load,
PairIssue,
PairCaptureCurrent,
PairCaptureNext,
PairWriteCurrent,
PairWriteNext,
QuotientIssue,
QuotientCapture,
AddModulusIssue,
AddModulusWrite,
FinishIssue,
FinishCapture,
Pack,
Done,
}Expand description
Internal state of the canonical field codec.
Variants§
Idle
Waiting for an encode/decode request.
Load
Load ten source limbs into the local work BRAM.
PairIssue
Issue reads for one adjacent carry pair.
PairCaptureCurrent
Capture the current work limb.
PairCaptureNext
Capture the following work limb.
PairWriteCurrent
Write the masked current limb.
PairWriteNext
Write the following limb with propagated carry.
QuotientIssue
Issue the most-significant limb used to decide canonical subtraction.
QuotientCapture
Capture and compute the canonicalization quotient.
AddModulusIssue
Issue the low limb before conditionally adding 19.
AddModulusWrite
Apply the quotient-derived modulus correction.
FinishIssue
Issue a final bounded limb read.
FinishCapture
Capture a final result limb.
Pack
Pack canonical limbs into bytes and compute flags.
Done
Present the codec result.
Trait Implementations§
§impl Clone for FieldCodecState
impl Clone for FieldCodecState
§fn clone(&self) -> FieldCodecState
fn clone(&self) -> FieldCodecState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for FieldCodecState
impl Debug for FieldCodecState
§impl Default for FieldCodecState
impl Default for FieldCodecState
§fn default() -> FieldCodecState
fn default() -> FieldCodecState
Returns the “default value” for a type. Read more
§impl Digital for FieldCodecState
impl Digital for FieldCodecState
§const BITS: usize
const BITS: usize
Associated constant that gives the total number of bits needed to represent the value.
§fn static_kind() -> Kind
fn static_kind() -> Kind
Returns the [Kind] (run time type descriptor) of the value as a static method
§fn discriminant(self) -> TypedBits
fn discriminant(self) -> TypedBits
Returns the discriminant of the value as a [TypedBits].
§fn variant_kind(self) -> Kind
fn variant_kind(self) -> Kind
Returns the [Kind] of the variant if the value is an enum with variants.
§fn dont_care() -> FieldCodecState
fn dont_care() -> FieldCodecState
Returns a “don’t care” value for the type.
§fn typed_bits(self) -> TypedBits
fn typed_bits(self) -> TypedBits
Returns the value as a [TypedBits], which includes both the bits and the kind.
§fn binary_string(self) -> String
fn binary_string(self) -> String
Returns the binary representation of the value as a string of ‘0’, ‘1’, and ‘X’.
§impl PartialEq for FieldCodecState
impl PartialEq for FieldCodecState
impl Copy for FieldCodecState
impl StructuralPartialEq for FieldCodecState
Auto Trait Implementations§
impl Freeze for FieldCodecState
impl RefUnwindSafe for FieldCodecState
impl Send for FieldCodecState
impl Sync for FieldCodecState
impl Unpin for FieldCodecState
impl UnsafeUnpin for FieldCodecState
impl UnwindSafe for FieldCodecState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
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Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
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Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
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Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
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Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
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Change the background color to bright white
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fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg] or
a color-specific method, such as [OwoColorize::green], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg] or
a color-specific method, such as [OwoColorize::on_yellow], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
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§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
§impl<I, P, O> SynchronousProbeExt<I, P, O> for I
impl<I, P, O> SynchronousProbeExt<I, P, O> for I
§fn synchronous_sample(self) -> SynchronousSample<I>where
I: Iterator<Item = TracedSample<(ClockReset, P), O>>,
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fn synchronous_sample(self) -> SynchronousSample<I>where
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Create a probe that samples values from the supplied stream
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§impl<T> Traceable for Twhere
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impl<T> Traceable for Twhere
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§fn bin(&self) -> Box<[BitX]>
fn bin(&self) -> Box<[BitX]>
Get the binary representation of the stored value as a vector of [BitX]
§fn typed_bits(&self) -> TypedBits
fn typed_bits(&self) -> TypedBits
Get the [TypedBits] representation of the stored value